﻿using UnityEngine;
using System.Collections;

public class InventoryController : MonoBehaviour {

	public static float lives = 3;
	public static float footprints = 0;

	void OnGUI()
	{
		string liveText = "Lives: " + lives;
		string footprintText = "Footprints: " + footprints + "/10";

		GUI.Box(new Rect(10, 10, 130, 20), liveText);
		GUI.Box(new Rect(Screen.width -140, 10, 130, 20), footprintText);
	}
}
